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Twilight Imperium 4th Edition
Twilight Imperium 4th EditionTwilight Imperium 4th EditionTwilight Imperium 4th EditionTwilight Imperium 4th EditionTwilight Imperium 4th EditionTwilight Imperium 4th Edition

Twilight Imperium 4th Edition

Disponibilidade: Em Stock
Tempo de entrega: Em Stock 4 a 6 dias úteis

Modalidades de pagamento:



Pagamento Inicial: 27.00€

Twilight Imperium 4th Edition


Nº Jogadores 3 4 5 6

Duração Mais de 3 horas

Autor Christian T. Petersen, Corey Konieczka, Dane Beltrami

Idade Mínima 14

Temas Civilization, Economic, Negotiation, Political, Science Fiction, Space Exploration, Wargame

Mecânicas Action Drafting, Area-Impulse, Area Majority / Influence, Dice Rolling, Follow, Grid Movement, Modular Board, Trading, Variable Phase Order, Variable Player Powers, Voting

Nº Cartas 454

Sleeves 43x65


For two decades, Twilight Imperium has thrilled gamers with its grand storytelling and tactical strategy. Now players can explore the next step in the Twilight Imperium Legacy with Twilight Imperium Fourth Edition, an epic game of galactic conquest for three to six players.

Each player takes command of one of seventeen unique civilizations to compete for interstellar supremacy through warfare, trade, uncertain allegiances, and political dominance. Every faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emiratates of Hacan, the masters of trade. All of these races have many paths to victory, but only one will sit upon the throne of Mecatol Rex as the new masters of the galaxy.


Twilight Imperium (Fourth Edition) is a game of galactic conquest in which three to six players take on the role of one of seventeen factions vying for galactic domination through military might, political maneuvering, and economic bargaining. Every faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emirates of Hacan, masters of trade and economics. These seventeen races are offered many paths to victory, but only one may sit upon the throne of Mecatol Rex as the new masters of the galaxy.

No two games of Twilight Imperium are ever identical. At the start of each galactic age, the game board is uniquely and strategically constructed using 51 galaxy tiles that feature everything from lush new planets and supernovas to asteroid fields and gravity rifts. Players are dealt a hand of these tiles and take turns creating the galaxy around Mecatol Rex, the capital planet seated in the center of the board. An ion storm may block your race from progressing through the galaxy while a fortuitously placed gravity rift may protect you from your closest foes. The galaxy is yours to both craft and dominate.

A round of Twilight Imperium begins with players selecting one of eight strategy cards that both determine player order and give their owner a unique strategic action for that round. These may do anything from providing additional command tokens to allowing a player to control trade throughout the galaxy. After these roles are selected, players take turns moving their fleets from system to system, claiming new planets for their empire, and engaging in warfare and trade with other factions. At the end of a turn, players gather in a grand council to pass new laws and agendas, shaking up the game in unpredictable ways.

After every player has passed their turn, players move up the victory track by checking to see whether they have completed any objectives throughout the turn and scoring them. Objectives are determined by setting up ten public objective cards at the start of each game, then gradually revealing them with every round. Every player also chooses between two random secret objectives at the start of the game, providing victory points achievable only by the holder of that objective. These objectives can be anything from researching new technologies to taking your neighbor's home system. At the end of every turn, a player can claim one public objective and one secret objective. As play continues, more of these objectives are revealed and more secret objectives are dealt out, giving players dynamically changing goals throughout the game. Play continues until a player reaches ten victory points.



Informação adicional
Fabricante Fantasy Flight Games
Peso 4000 gramas
Altura 30.00 cm

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